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use core::fmt;
use lazy_static::lazy_static;
use spin::Mutex;
use volatile::Volatile;
#[allow(dead_code)]
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[repr(u8)]
pub enum Color {
Black = 0, Blue = 1, Green = 2, Cyan = 3, Red = 4, Magenta = 5, Brown = 6,
LightGray = 7, DarkGray = 8, LightBlue = 9, LightGreen = 10, LightCyan = 11,
LightRed = 12, Pink = 13, Yellow = 14, White = 15,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[repr(transparent)]
struct ColorCode(u8);
impl ColorCode {
fn new(fg: Color, bg: Color) -> ColorCode {
ColorCode((bg as u8) << 4 | (fg as u8))
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[repr(C)]
struct ScreenChar {
ascii_character: u8,
color_code: ColorCode,
}
const BUFFER_HEIGHT: usize = 25;
const BUFFER_WIDTH: usize = 80;
#[repr(transparent)]
struct Buffer {
chars: [[Volatile<ScreenChar>; BUFFER_WIDTH]; BUFFER_HEIGHT],
}
pub struct Writer {
column_position: usize,
color_code: ColorCode,
buffer: &'static mut Buffer,
}
impl Writer {
pub fn write_byte(&mut self, byte: u8) {
match byte {
b'\n' => self.new_line(),
byte => {
if self.column_position >= BUFFER_WIDTH {
self.new_line();
}
let row = BUFFER_HEIGHT - 1;
let col = self.column_position;
self.buffer.chars[row][col].write(ScreenChar {
ascii_character: byte,
color_code: self.color_code,
});
self.column_position += 1;
}
}
}
pub fn write_string(&mut self, s: &str) {
for byte in s.bytes() {
match byte {
0x20..=0x7e | b'\n' => self.write_byte(byte),
_ => self.write_byte(0xfe),
}
}
}
fn new_line(&mut self) {
for row in 1..BUFFER_HEIGHT {
for col in 0..BUFFER_WIDTH {
let c = self.buffer.chars[row][col].read();
self.buffer.chars[row - 1][col].write(c);
}
}
self.clear_row(BUFFER_HEIGHT - 1);
self.column_position = 0;
}
fn clear_row(&mut self, row: usize) {
let blank = ScreenChar { ascii_character: b' ', color_code: self.color_code };
for col in 0..BUFFER_WIDTH {
self.buffer.chars[row][col].write(blank);
}
}
}
impl fmt::Write for Writer {
fn write_str(&mut self, s: &str) -> fmt::Result {
self.write_string(s);
Ok(())
}
}
lazy_static! {
pub static ref WRITER: Mutex<Writer> = Mutex::new(Writer {
column_position: 0,
color_code: ColorCode::new(Color::LightGreen, Color::Black),
buffer: unsafe { &mut *(0xb8000 as *mut Buffer) },
});
}
#[doc(hidden)]
pub fn _print(args: fmt::Arguments) {
use core::fmt::Write;
WRITER.lock().write_fmt(args).unwrap();
}
#[macro_export]
macro_rules! print {
($($arg:tt)*) => ($crate::vga_buffer::_print(format_args!($($arg)*)));
}
#[macro_export]
macro_rules! println {
() => ($crate::print!("\n"));
($($arg:tt)*) => ($crate::print!("{}\n", format_args!($($arg)*)));
}
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