rust-kernel
Rustbelt: a hobby x86_64 kernel written in Rust
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 | //! Networking: the virtio-net card + the smoltcp TCP/IP stack.
//!
//! The layers, bottom to top (see the README's networking chapter):
//! * virtio_net.rs moves raw Ethernet frames in and out of the card.
//! * smoltcp does everything protocol-shaped: Ethernet addressing,
//! ARP (who has 10.0.2.2?), IPv4, ICMP (ping), UDP, TCP
//! (connections, retransmits, windows), DHCP and DNS.
//! * this file owns the one smoltcp `Interface` and its sockets, runs
//! the `netd` kernel thread that keeps smoltcp going, and
//! reacts to DHCP (configure our IP address and route).
//! * socket.rs the BSD-style sockets user programs get as fds.
//!
//! How packets keep flowing: smoltcp does nothing by itself. Someone must
//! call `Interface::poll` whenever a frame arrives, whenever a program sent
//! data, and whenever a protocol timer (TCP retransmit, DHCP renew) is due.
//! * frame arrives -> the card raises its IRQ -> `handle_irq` wakes netd
//! * a program sends -> socket.rs calls `poll()` right away
//! * timers -> netd sleeps only until smoltcp's `poll_delay`
//! After every poll we wake `CHANGED`, the wait queue that blocked socket
//! calls (recv, accept, connect...) sleep on; they re-check their socket.
//!
//! Locking: `NET` is taken with interrupts off (wait-queue conditions look
//! at sockets with interrupts off; see the locking rule in thread.rs).
use crateWaitQueue;
use String;
use vec;
use Vec;
use ;
use ;
use ;
use Instant;
use ;
use Mutex;
use VirtioNet;
use without_interrupts;
use Port;
/// Our IPv4 configuration, as handed out by DHCP.
static NET: = new;
/// Socket state may have changed: blocked socket calls wait on this.
pub static CHANGED: WaitQueue = new;
/// netd sleeps here; the IRQ handler wakes it.
static NETD_WAKE: WaitQueue = new;
static IRQ_PENDING: AtomicBool = new;
/// The card's I/O base, so the IRQ handler can read its ISR register
/// without taking the NET lock.
static IO_BASE: AtomicU16 = new;
/// Run `f` on the network state (None if there's no network card).
/// smoltcp's idea of "now".
/// Find the first virtio-net card, set up smoltcp on it, start DHCP and
/// the netd thread. Returns a line for the boot log.
/// Interrupt handler part (called by interrupts.rs for PCI IRQ lines).
/// Reading the ISR register acknowledges the card's interrupt; bit 0 means
/// "I used a queue". We don't touch smoltcp here (interrupt handlers must
/// be short); we just wake netd.
/// Ask netd to poll soon (safe to call while holding other locks).
/// Let smoltcp process everything that's pending: received frames,
/// queued data to send, timers. Then wake blocked socket calls.
/// The network thread: poll, sleep until a frame arrives or a timer is
/// due, repeat. Never spins: at most it wakes every PIT tick.
/// Is there a network card at all?
/// Wait (up to `timeout_us`) until DHCP has given us an address.
/// Number of live smoltcp sockets (DHCP and DNS included); tests use it to
/// check that closed sockets really go away.
/// Resolve a host name to IPv4 addresses with DNS (smoltcp's DNS socket
/// sends the UDP query to the DHCP-provided server and parses the answer).
/// What `ifconfig` shows (syscall 504 copies it to user space).
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