#!/usr/bin/env bash # virtio-gpu read-back test: boot the interactive kernel (screenshot.sh), # type `tile`, dump the virtio-gpu scanout as a PPM image and check pixels # at known places against the colours user/tile.rs draws. This tests the # whole path: user program -> /dev/fb0 ioctls -> framebuffer memory -> # TRANSFER_TO_HOST_2D + RESOURCE_FLUSH -> QEMU's display. # # Usage: ./scripts/gpu-check.sh set -euo pipefail cd "$(dirname "$0")/.." T="${CARGO_TARGET_DIR:-target}" # stage 21: the build output (cargo's target dir) PPM=$T/gpu-check.ppm SESSION=$(mktemp /tmp/gpu-session.XXXXXX) echo tile > "$SESSION" rm -f "$PPM" ./scripts/screenshot.sh "$PPM" "$SESSION" "tile: 4 windows on 1024x768, console 61x46" > $T/gpu-check.log 2>&1 \ || { tail -20 $T/gpu-check.log; echo "[gpu-check] screenshot session failed"; exit 1; } rm -f "$SESSION" python3 - "$PPM" <<'PY' import sys data = open(sys.argv[1], 'rb').read() # PPM "P6": a text header (magic, width, height, max value), then RGB bytes. magic, w, h, maxval, pixels = data.split(maxsplit=4) w, h = int(w), int(h) assert magic == b'P6' and maxval == b'255', 'not a 24-bit PPM' def px(x, y): i = (y * w + x) * 3 return tuple(pixels[i:i + 3]) def rgb(c): return (c >> 16, (c >> 8) & 0xff, c & 0xff) # The layout of `tile` on 1024x768 (gaps 10, borders 3, dwindle split): # window 0 = x 10..507 (console), window 1 = x 517..1014, y 10..379, # window 2 = x 517..760, y 389..758, window 3 = x 770..1014, y 389..758. def wallpaper(y): # tile.rs: gradient() mix = lambda a, b: a + (b - a) * y // 768 return (mix(0x1e, 0x50), mix(0x1e, 0x2a), mix(0x2e, 0x78)) checks = [ ((w, h), (1024, 768), 'screen size'), (px(2, 2), wallpaper(2), 'wallpaper, top left corner'), (px(5, 700), wallpaper(700), 'wallpaper, left edge'), (px(512, 300), wallpaper(300), 'gap between windows'), (px(11, 300), rgb(0x33ccff), 'window 0 border (focused, cyan)'), (px(518, 100), rgb(0x595959), 'window 1 border (gray)'), (px(525, 18), rgb(0x89b4fa), 'window 1 fill (blue)'), (px(540, 31), rgb(0x445a7d), 'window 1 "text" bar (darker blue)'), (px(525, 397), rgb(0xa6e3a1), 'window 2 fill (green)'), (px(778, 397), rgb(0xf9e2af), 'window 3 fill (yellow)'), (px(1020, 760), wallpaper(760), 'wallpaper, bottom right'), ] bad = 0 for got, want, what in checks: ok = got == want bad += not ok print(f"[gpu-check] {'ok ' if ok else 'FAIL'} {what}: {got}" + ('' if ok else f", expected {want}")) # The console window: black background with text in some other colour. console = {px(x, y) for x in range(13, 505, 3) for y in range(13, 756, 3)} ok = (0, 0, 0) in console and len(console) > 1 bad += not ok print(f"[gpu-check] {'ok ' if ok else 'FAIL'} console window has black background and text ({len(console)} colours)") sys.exit(1 if bad else 0) PY echo "[gpu-check] virtio-gpu output matches"