rust-kernel
Rustbelt: a hobby x86_64 kernel written in Rust
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//!
//! ABI (like Linux x86_64): number in rax, arguments in rdi, rsi, rdx (r10,
//! r8 for 4th/5th), result in rax; negative results are `-errno`. The
//! `syscall` instruction itself clobbers rcx (return address) and r11 (saved
//! RFLAGS); every other register is preserved for the caller.
//!
//! Numbers are Linux's where Linux has the same call, so `strace` output and
//! man pages mostly apply. Paths are passed as pointer + length (Linux uses
//! NUL-terminated C strings); relative paths start at the process's cwd.
//!
//! | nr | name | arguments | note |
//! |-----|-------------|-------------------------------------|------|
//! | 0 | read | fd, buf, len | blocks: console until Enter, pipe until data/EOF |
//! | 1 | write | fd, buf, len | |
//! | 2 | open | path, path_len, flags | O_CREAT 0o100, O_TRUNC 0o1000; directories too (for getdents) |
//! | 3 | close | fd | |
//! | 4 | stat | path, path_len, *Stat | our own small `Stat {kind, size, mode}`; follows symlinks |
//! | 5 | fstat | fd, *Stat | |
//! | 8 | lseek | fd, offset, whence | SEEK_SET/CUR/END = 0/1/2 |
//! | 16 | ioctl | fd, request, arg | console: TTY_SET_RAW (ours); /dev/fb0: FB_GET_INFO, FB_FLUSH, FB_FILL, FB_SET_CONSOLE (below) |
//! | 22 | pipe | *[u32; 2] | [read end, write end] |
//! | 24 | sched_yield | | |
//! | 35 | sleep_ms | milliseconds | Linux's nr 35 is nanosleep(timespec); ours is simpler |
//! | 39 | getpid | | |
//! | 60 | exit | code | |
//! | 61 | wait | pid, flags | returns the exit code (139 if killed); WNOHANG = 1 -> EAGAIN if running. Linux wait4 is fancier |
//! | 63 | uname | *utsname | Linux's `struct utsname` (6 x 65-byte strings) |
//! | 79 | getcwd | buf, len | returns the length (no NUL) |
//! | 80 | chdir | path, path_len | |
//! | 83 | mkdir | path, path_len | |
//! | 84 | rmdir | path, path_len | only empty directories |
//! | 87 | unlink | path, path_len | files and symlinks (not what a symlink points to) |
//! | 89 | readlink | path, path_len, buf, len | a symlink's target; returns its length (cut to `len`, no NUL) |
//! | 41 | socket | domain, type, protocol | AF_INET (2) only; SOCK_STREAM (1) = TCP, SOCK_DGRAM (2) = UDP, SOCK_DGRAM + IPPROTO_ICMP (1) = ping socket |
//! | 42 | connect | fd, *sockaddr_in, len | TCP: handshake, blocks (10 s timeout); UDP/ICMP: set default destination |
//! | 43 | accept | fd, *sockaddr_in or 0, *u32 len or 0 | blocks for a connection (SO_RCVTIMEO applies); returns the new fd |
//! | 44 | sendto | fd, buf, len, flags, *sockaddr_in or 0 | Linux has a 6th arg (addrlen); we only take 5, the address is always 16 bytes |
//! | 45 | recvfrom | fd, buf, len, flags, *sockaddr_in or 0 | blocks (SO_RCVTIMEO -> EAGAIN); 0 = TCP peer closed. No addrlen pointer |
//! | 49 | bind | fd, *sockaddr_in, len | sets the local port (address ignored: we have one) |
//! | 50 | listen | fd, backlog | TCP; backlog 1..4 |
//! | 54 | setsockopt | fd, level, name, *value, len | only SOL_SOCKET (1) / SO_RCVTIMEO (20) with a `struct timeval` |
//! | 217 | getdents64 | fd, buf, len | Linux `struct linux_dirent64` records |
//! | 228 | clock_gettime | clock, *timespec | CLOCK_REALTIME/MONOTONIC both = time since boot (we have no RTC driver) |
//! | 318 | getrandom | buf, len, flags | random bytes (virtio-rng); up to 64 KiB per call; flags ignored |
//! | 500 | spawn | path, path_len, argv, argv_len, *SpawnOptions | ours: start a program, returns its pid (see process.rs for why not fork/exec) |
//! | 501 | mounts | buf, len | ours: "path fstype\n" per mount (Linux: read /proc/mounts) |
//! | 502 | sysinfo | *SysInfo | ours: CPUs, threads, memory, per-CPU busy time (Linux: /proc/stat etc.) |
//! | 503 | resolve | name, name_len, *[[u8; 4]], max | ours: DNS lookup (A records), returns the count. Linux does DNS in libc |
//! | 504 | netinfo | *NetInfo | ours: MAC, IP, gateway, DNS, packet counters (Linux: netlink/ioctls) |
//!
//! spawn's `argv` is all arguments separated by NUL bytes ("ls\0-l\0/bin");
//! empty means just [program name]. `SpawnOptions` (or a null pointer for
//! the defaults) picks the child's stdin/stdout/stderr from the caller's fds
//! (-1 = same as mine) and flags (SPAWN_TRACE = print its syscalls).
//!
//! The framebuffer ioctls (on an fd of /dev/fb0; numbers in Linux's 'F'
//! range, but the structs are our own -- Linux's fb_var_screeninfo has 40
//! fields):
//!
//! FB_GET_INFO 0x4600 *FbInfo {width, height, stride_bytes, bpp} (u32s)
//! FB_FLUSH 0x46f0 *[x, y, w, h] or 0 = what `write` changed: show it
//! FB_FILL 0x46f1 *[x, y, w, h, 0x00RRGGBB]: fill (not flushed)
//! FB_SET_CONSOLE 0x46f2 *[x, y, w, h] or 0 = full screen: move the text
//! console there; returns columns << 16 | rows
//!
//! What happens on `syscall` (the CPU does steps 1-3 in one instruction):
//! 1. rcx = user RIP (next instruction), r11 = user RFLAGS
//! 2. RFLAGS &= !SFMASK (we mask IF -> interrupts off)
//! 3. CS/SS = kernel selectors from STAR, RIP = LSTAR (`syscall_entry`), CPL = 0
//! ...but RSP is still the *user* stack! The CPU doesn't switch stacks for
//! `syscall` (unlike interrupts, which use TSS.RSP0). So `syscall_entry`
//! must do it first: stash the user RSP, load this thread's kernel stack,
//! save registers, re-enable interrupts and call `syscall_dispatch` in Rust.
//! `sysretq` reverses it: RIP = rcx, RFLAGS = r11, CPL = 3.
//!
//! **Several CPUs.** The "kernel stack of the running thread" differs per
//! CPU, but at the entry we have no free register to compute which CPU we
//! are on. The trick every x86_64 kernel uses: the GS segment base. Each CPU
//! keeps a pointer to its own `smp::PerCpu` block in the KERNEL_GS_BASE MSR;
//! `swapgs` swaps that with the (user's) GS base, so for a few instructions
//! `gs:[0]` is *this CPU's* kernel stack and `gs:[8]` a scratch slot. We
//! swap back right after switching stacks, so the thread can be moved to
//! another CPU later without any GS confusion.
//!
//! Why not `int 0x80`? It also works (and is simpler: the CPU switches stacks
//! via TSS.RSP0 for us), but `syscall` is what Linux and every modern x86_64
//! OS use, and it's faster.
use crateErrno;
use crate;
use crate;
use crate::;
use ;
use global_asm;
use Ordering;
pub const SYS_READ: u64 = 0;
pub const SYS_WRITE: u64 = 1;
pub const SYS_OPEN: u64 = 2;
pub const SYS_CLOSE: u64 = 3;
pub const SYS_STAT: u64 = 4;
pub const SYS_FSTAT: u64 = 5;
pub const SYS_LSEEK: u64 = 8;
pub const SYS_IOCTL: u64 = 16;
pub const SYS_PIPE: u64 = 22;
pub const SYS_SCHED_YIELD: u64 = 24;
pub const SYS_SLEEP_MS: u64 = 35;
pub const SYS_GETPID: u64 = 39;
pub const SYS_EXIT: u64 = 60;
pub const SYS_WAIT: u64 = 61;
pub const SYS_UNAME: u64 = 63;
pub const SYS_GETCWD: u64 = 79;
pub const SYS_CHDIR: u64 = 80;
pub const SYS_MKDIR: u64 = 83;
pub const SYS_RMDIR: u64 = 84;
pub const SYS_UNLINK: u64 = 87;
pub const SYS_READLINK: u64 = 89;
pub const SYS_SOCKET: u64 = 41;
pub const SYS_CONNECT: u64 = 42;
pub const SYS_ACCEPT: u64 = 43;
pub const SYS_SENDTO: u64 = 44;
pub const SYS_RECVFROM: u64 = 45;
pub const SYS_BIND: u64 = 49;
pub const SYS_LISTEN: u64 = 50;
pub const SYS_SETSOCKOPT: u64 = 54;
pub const SYS_GETDENTS64: u64 = 217;
pub const SYS_GETRANDOM: u64 = 318;
pub const SYS_CLOCK_GETTIME: u64 = 228;
pub const SYS_SPAWN: u64 = 500;
pub const SYS_MOUNTS: u64 = 501;
pub const SYS_SYSINFO: u64 = 502;
pub const SYS_RESOLVE: u64 = 503;
pub const SYS_NETINFO: u64 = 504;
// Socket constants (Linux's values).
pub const AF_INET: u64 = 2;
pub const SOCK_STREAM: u64 = 1;
pub const SOCK_DGRAM: u64 = 2;
pub const IPPROTO_ICMP: u64 = 1;
pub const SOL_SOCKET: u64 = 1;
pub const SO_RCVTIMEO: u64 = 20;
pub const O_CREAT: u64 = 0o100;
pub const O_TRUNC: u64 = 0o1000;
pub const O_APPEND: u64 = 0o2000;
/// ioctl request (ours): arg 1 = raw mode, 0 = cooked; returns the old mode.
pub const TTY_SET_RAW: u64 = 1;
pub const SPAWN_TRACE: u64 = 1;
/// Framebuffer ioctls (see the table at the top).
pub const FB_GET_INFO: u64 = 0x4600;
pub const FB_FLUSH: u64 = 0x46f0;
pub const FB_FILL: u64 = 0x46f1;
pub const FB_SET_CONSOLE: u64 = 0x46f2;
/// Name of a syscall number (for tracing).
/// spawn's options, as laid out in user memory.
/// Called by the scheduler when switching threads: the kernel stack that
/// `syscall` on this CPU should use from now on.
/// Program the MSRs that make `syscall` work (on the calling CPU; every CPU
/// runs this once).
unsafe extern "C"
global_asm!;
/// Rust side of every system call. Returns the value for rax.
extern "C"
/// One syscall in strace style: `open("/mnt/disk0/readme.txt", 0) = 3`.
/// Strings and buffers are read back from user memory (after the call, so
/// `read` shows what it got), shortened to 40 bytes.
/// Turn a user pointer + length into a slice, after checking that the user
/// may really access that memory. Never trust pointers from user space!
/// Like `user_slice`, but the user must be allowed to *write* the memory.
/// Read a path argument and make it absolute (relative to the cwd).
/// Copy a plain-data struct out to user memory.
/// Copy `N` u32s in from user memory (ioctl arguments).
/// The /dev/fb0 ioctls (table at the top of this file).
/// getrandom(buf, len, flags): Linux 318. We always have "enough entropy"
/// (the host's), so the flags (GRND_NONBLOCK, GRND_RANDOM) change nothing.
/// Linux's `struct utsname`: six NUL-terminated strings of 65 bytes each.
/// What `sysinfo` fills in (ours; the user side is in user/ulib.rs).
/// The mount table as text, one "path fstype" line per mount.
// --- Networking (net/socket.rs does the real work) -----------------------------
/// Linux's `struct sockaddr_in`: family, port and address in network byte
/// order (big-endian), 8 bytes of padding.
/// Run `f` on the socket behind `fd` (ENOTSOCK if it's another kind of
/// file). We hold our own Arc to it, so the fd may be closed meanwhile.
/// Only SO_RCVTIMEO: `struct timeval {i64 seconds, i64 microseconds}`;
/// zero means "block forever", like Linux.
/// `struct timespec {i64 seconds, i64 nanoseconds}` since boot.
|